Variables | |
const long | IA2_STATE_ACTIVE = 0x1 |
const long | IA2_STATE_ARMED = 0x2 |
const long | IA2_STATE_DEFUNCT = 0x4 |
const long | IA2_STATE_EDITABLE = 0x8 |
const long | IA2_STATE_HORIZONTAL = 0x10 |
const long | IA2_STATE_ICONIFIED = 0x20 |
const long | IA2_STATE_INVALID_ENTRY = 0x40 |
const long | IA2_STATE_MANAGES_DESCENDANTS = 0x80 |
const long | IA2_STATE_MODAL = 0x100 |
const long | IA2_STATE_MULTI_LINE = 0x200 |
const long | IA2_STATE_OPAQUE = 0x400 |
const long | IA2_STATE_REQUIRED = 0x800 |
const long | IA2_STATE_SELECTABLE_TEXT = 0x1000 |
const long | IA2_STATE_SINGLE_LINE = 0x2000 |
const long | IA2_STATE_STALE = 0x4000 |
const long | IA2_STATE_SUPPORTS_AUTOCOMPLETION = 0x8000 |
const long | IA2_STATE_TRANSIENT = 0x10000 |
const long | IA2_STATE_VERTICAL = 0x20000 |
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Indicates a window is currently the active window. |
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Indicates that the object is armed. |
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Indicates the user interface object corresponding to this object no longer exists. |
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Indicates the user can change the contents of this object. |
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Indicates the orientation of this object is horizontal. |
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Indicates this object is minimized and is represented only by an icon. |
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Indicates an input validation failure. |
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Indicates that this object manages its children. Used when children are transient. In this case it is not necessary to add listeners to the children. The state is added to improve performance in the case of large containers such as tables. When an object manages its children it is not necessary to iterate over all the children and add listeners. The parent object will provide state notifications regarding the state of its children. |
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Indicates that an object is modal. Modal objects have the behavior that something must be done with the object before the user can interact with an object in a different window. |
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Indicates this text object can contain multiple lines of text. |
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Indicates this object paints every pixel within its rectangular region. |
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Indicates that user interaction is required. An example of when this state is used is when a field in a form must be filled before a form can be processed. |
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Indicates an object which supports text selection. Note: This is different than MSAA STATE_SYSTEM_SELECTABLE. |
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Indicates that this text object can contain only a single line of text. |
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Indicates that the accessible object is stale. This state is used when the accessible object no longer accurately represents the state of the object which it is representing such as when an object is transient or when an object has been or is in the process of being destroyed. |
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Indicates that the object implements autocompletion. This state indicates that that a text control will respond to the input of one ore more characters and cause a sub-item to become selected. The selection may also result in events fired on the parent object. |
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Indicates this object is transient. |
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Indicates the orientation of this object is vertical. |